More Monsters Mod Fallout New Vegas [Monsters]

More Monsters Mod Fallout New Vegas

Created by Dogtown, re-uploaded by Ironman5000

Description
Adds many new creatures to the game integrated through the spawn levelled lists.
Now I dont mean red, blue, and orange versions of the default creatures, I mean theres 130 creatures that you have never seen before or they have a new model and texture making them unique, including their stats.

What this means is you will always get something to spawn, just not 20 of them. I did this for a reason, its still a challenge with the spawn chance maxed instead of your computer trying to proccess a spawn count so high it blows up your computer. I also set the the respawn time to 2 days instead of 3.

"ALL CREATURES SET TO RESPAWN"

And I do mean ALL, except for quest creatures and the such.

"ENCOUNTER ZONES RESET"

This means those areas that you went in and wiped out all the creatures, well that was it they dont come back. But now they will.

Theres a chance that if you shoot down a ghoul but he still has his head and legs, he might stand back up and come at yah for another bite. Also there are new night spawns, creatures that only come out at night, like Werewolves. The new ghoul and night spawn scripts are from "Harderman" check out his work here

Its those pesky fussion batteries they tend to become unstable when hit with automatic fire. It might take a couple seconds but then watch out, they explode in a variety of different ways too, fire, plasma, shrapnel, who knows.

speaking of robots there are 3 new droids added to the robot family that carry some new weapons that can be looted and are playable, 6 weapons total.

Compatibility
Theres a lot of good mods out there that are heavy into NPC's and factions so this mod only deals with creatures so as to not cause conflicts, but keep in mind that it will conflict with other creature mods APART from Monsters Wars by Ironman5000 which work perfectly together.

The AWOP-Monster Mod merge patch gives many AWOP creature bosses new models and textures, it also adds all the creatures from Monster Mod to the underground areas.

NEW OPTIONAL "ALIEN" and "TERMINATOR" ESP FILES

Did ya beat the game and ya want to spice up your second play through?
Get one or both optional esp's that will add T-800 Terminators and or Aliens to the Mohave,
WARNING! these guys are really tough so be ready for a fight, there is even a Queen Alien that will show up once you are above level 10.


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Toy (Monster High)
  • The Monster High ghouls are heading to Boo York City for the historic passing of the Crystal Comet and a hair-raising gala and monster skull-ebration
  • The drama continues off-stage when things get catty between Nefera de Nile and Catty Noir (sold separately), who battle it out in to-die-for comet-inspired gala...
  • Catty Noir doll, daughter of the Werecats, is the cat s meow in a purple and silver dress with graphic pattern, dramatic silvery shoulders and a silvery bodice treatment
  • Bright blue shoes, a cat s ear-decorated headband, silvery necklace and pink fingerless gloves are purr-fect
  • Plus, a matching blue handbag is out of this world!

Q&A

avatar
What is the best mod for Fallout New Vegas?

The Weapons Retexture Project (WRP) is a mod that aims to make the textures of 34 different weapon types and their attachments more realistic in Fallout 3: New Vegas. It is said to be one of the best mods.


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